VISUALSTORYTELLING

I create CG and game experiences alongside great teams, leading art development, team growth, and production pipelines from concept through final release. Over the years, I've worked across Art and Technical Art in roles including Lead Character Artist, Technical Artist, Art Director, and creative leadership — building games, strong art production workflows, and multidisciplinary teams. My work is driven by a passion for digital art, symbolism in storytelling, technology, and thoughtful, effective system design.