TMARTS & GAMES
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CREATIVEKIT

Some of the Tools I built for my own creative process, now sharing with others who think visually and need to move quickly and effectively.

Colorblindness & Game Readability preview

Colorblindness & Game Readability

Color is how players find the objective, track threats, and act on time. Simulate every major color vision deficiency and tune hue, contrast, and saturation so critical information stays readable for all players — from live-service HUDs to navigation-heavy titles.

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