SELECTEDWORKS
Some of my newest work is not available for public viewing. Please contact me at thomas.madr@gmail.com for more information or access the private gallery.
I build game experiences at the intersection of art, technology, and leadership.
For over 15 years, I've worked across Art, Technical Art, and Creative Leadership, shaping visual development, pipelines, and teams on games from concept to release.
I'm best known for my work on the Mafia and TopSpin franchises, and for helping scale two studios from small teams of 10 into organizations of over 400 people.
While I thrive in building and leading art teams, in hard craft, I enjoy sculpting, shader work and pipeline tools development the most.

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Work in Progress