SELECTEDWORKS

Some of my work and reels are not available for public viewing. Please contact me at thomas.madr@gmail.com for more information or access the private gallery.

Over 15 years, I've build game experiences at the intersection of art, tech and leadership management in AAA game companies.

I'm best known for my work on the Mafia and TopSpin franchises, and for helping scale two studios from small teams of 10 into organizations of over 400 people. I've been in multiple projects from initial ideation and prototyping over prouduction to debuging, optimizaing to ship the products to the public.

While I thrive in building and leading creative teams, in hard crafts, I enjoy sculpting, look dev, shader work, character dynamics and pipeline tools development the most.

LOSHELL

LOSHELL

Personal CG Project - Creature who find safety from inner pain in an eternal shell. Blender & Zbrush

MAFIA : Definitive Edition

MAFIA : Definitive Edition

The remake of Mafia 1 AAA Game on Mafia 3 Tech.

CHRISTMAS TIMES

CHRISTMAS TIMES

Personal CG project & Christmas CG Contest, Zbrush, 3ds max & Vray.

PGA 2025

PGA 2025

Golf Game

OMW Home

OMW Home

Personal CG project. From times of living in California, USA.

MAFIA 3 & DLCs

MAFIA 3 & DLCs

The open world crime AAA game development.

TOPSPIN 4

TOPSPIN 4

Playstation 4, Xbox 360 AAA Famous Tenis game.

LANGWEIL's MODEL of PRAGUE

LANGWEIL's MODEL of PRAGUE

Photogrametry & DIGITALIZATION of FAMOUS LANGWEIL's model of Prague