SELECTEDWORKS

Some of my work and reels are not available for public viewing. Please contact me at thomas.madr@gmail.com for more information or access the private gallery.

Over 15 years, I've build game experiences at the intersection of art, tech and leadership management in AAA game companies.

I'm best known for my work on the Mafia and TopSpin franchises, and for helping scale two studios from small teams of 10 into organizations of over 400 people. I've been in multiple projects from initial ideation and prototyping over prouduction to debuging, optimizaing to ship the products to the public.

While I thrive in building and leading creative teams, in hard crafts, I enjoy sculpting, look dev, shader work, character dynamics and pipeline tools development the most.